Latest news

Wall’s targets gamers with limited-edition Minecraft ice cream

Posted 14 July, 2025
Share on LinkedIn

A limited-edition ice cream designed for gamers has been introduced by Wall’s in collaboration with the world’s best-selling game, Minecraft.

Approximately 79% of people on the internet now participate in some kind of online gaming. [a] Eighty per cent of this group, which consists of over 3 million people globally, frequently eat and drink while playing video games.

This introduction is a calculated attempt to provide even more spice and excitement to the freezer aisle while also adding cultural resonance. The Magnum Ice Cream Company, the name of the Unilever Ice Cream division that is scheduled to split from the company by the end of this year, is one brand that is using this strategy.

Being ‘on trend’ is a major driver for Gen Z consumers, and the new product was developed in response to Minecraft’s surging cultural relevance.

Already the bestselling game in history, Minecraft received a further boost in popularity in March this year with the release of A Minecraft Movie. The film took $300 million[b] in its first week at the box office. Since the movie’s release, Minecraft’s player base has grown by 30%, adding to its already 170 million users.

To tap into the buzz around the game, Wall’s moved quickly to bring the Minecraft ice cream from concept to shelf in just four months.

“By working with a culturally active IP like Minecraft, our goal was for Wall’s to create the must-try ice cream of the year,” says Leyal Eskin Yilmaz, chief marketing officer for The Magnum Ice Cream Company across the UK & Ireland, Europe and Australia & New Zealand and head of global brands Wall’s, Cornetto and Twister.

Paying homage to the game, Wall’s new ice cream stick comprises three different coloured ice cream blocks to replicate the layers you dig through in the Minecraft universe and is just 73 calories per stick.

The ice cream launched in the UK market on 1 July, the peak month of Europe’s ice cream season, and is available to buy exclusively in the Morrisons chain of supermarkets.

“We know scarcity and collectability are valued by the gaming community,” says Leyal, “and our launch strategy leans into that.” Much like the game, fans will have to hunt it down in-store, adding to a sense of discovery and collectability.

“Every new launch, whether it’s a movie or a new ice cream, needs to connect with the right consumer demographic in a way that speaks to them,” acknowledges Leyal. “For gamers and our ice cream audience, the channels where they connect and build communities are TikTok and Twitch.”

Leveraging this social-first approach, the launch will be supported by a TikTok-first influencer campaign, designed to drive natural engagement and desirability. Some 63% of Gen Z trust their recommendations; 45% are more likely to buy influencer items than items they’ve seen celebrities or friends use.

“Peer recommendations have always had sway in purchasing decisions,” says Leyal. “By speaking to Minecraft fans in their own language and sparking conversation around the film, the game and the product.”

Alongside Morrisons in the UK, from this month, Minecraft ice cream is also available in Jumbo and Albert Heijn in the Netherlands. It will be launched in Italy, Poland and Spain later this year. All of these markets have significant numbers of Minecraft gamers and provide strong opportunities for ice cream sales.

“There’s something special about the way people connect with this game,” says Leyal. “We hope our Minecraft ice cream will capture some of that fun and creativity that gamers appreciate and make it an engaging and rewarding product experience.”

Read more
Food and Drink Technology